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GLENSOUND GTM SI AUDIO INTERFACE Dante, SPDIF/analogue/USB/Dante input, headphone/headset out

Artikelnummer
95-9088
Hersteller
Glensound
Typennummer
  • GTM SI
  • GTM
GLENSOUND GTM SI AUDIO INTERFACE Dante, SPDIF/analogue/USB/Dante input, headphone/headset out
GLENSOUND GTM SI AUDIO INTERFACE Dante, SPDIF/analogue/USB/Dante input, headphone/headset outGLENSOUND GTM SI AUDIO INTERFACE Dante, SPDIF/analogue/USB/Dante input, headphone/headset outGLENSOUND GTM SI AUDIO INTERFACE Dante, SPDIF/analogue/USB/Dante input, headphone/headset outGLENSOUND GTM SI AUDIO INTERFACE Dante, SPDIF/analogue/USB/Dante input, headphone/headset outGLENSOUND GTM SI AUDIO INTERFACE Dante, SPDIF/analogue/USB/Dante input, headphone/headset outGLENSOUND GTM SI AUDIO INTERFACE Dante, SPDIF/analogue/USB/Dante input, headphone/headset out

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MwSt. / Versand
1.785,00 
pro Stück (zzgl. MwSt.)
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GLENSOUND AUDIO INTERFACES - Dante/Ravenna

A range of analogue/AES3 to Dante/AES67 and Dante/AES67 to analogue/AES3 interfaces from Glensound. These interfaces are designed to be used in broadcast audio and recording studios whereby a reliable and high quality end product is required. The AES3 interfaces have been designed for use in outside broadcast, theatre, and location applications, where interfacing between AES3 and Dante/AES67 is required.

GTM - Dante to headphone/headset

Available in three options – GTM, with top panel controllers; GTM SDI, as GTM but with addition of HD-SDI input; and GTM SI, a stripped down version of GTM without top panel controllers for installation use. GTM combines the multiple functions required for the interfacing and communications required in eSports tournaments into one device. GTM provides the interface for the gamers, provides the intercom mix, and allows remote control by tournament engineers.

Separate modes allows the GTM to be used by either coach, referee, and arena announcers.

The top panel of the GTM and GTM SI has three ‘large’ level controls for the user to adjust their individual mix into their headphones. The mixable sources are ‘GAME’, a stereo output of the game audio; ‘TEAM’, an overall level of the team comms channel; and ‘ME’, an output of the user’s own voice in their headphones. Each controller has a multicoloured LED ring around it to indicate the level position.

There are five options of sources for the stereo game audio on the rear panel, which are routed to the ‘GAME’ headphone level control. These sources include SPDIF via TOSLink connection, 3.5mm stereo jack auxiliary in, USB C audio input, and 2-channel Dante audio input. There are three stereo inputs available via the Dante/AES67 network. These can be mixed to 2-channel stereo using the separate GlenController Remote app. Each stereo pair also has a balance control. Typically only a single stereo pair is used for the game audio, however further inputs allow for futureproofing.

The additional HD-SDI connection of the GTM SDI is de-embedded to provide four pairs of stereo audio sources. These can be mixed to 2-channel stereo using the separate GlenController Remote app. Each stereo pair has a balance control. The HD-SDI signal is looped out so the GTM SDI can be used inline of the video signal. Other connections include a 3.5mm TRRS headset connection, 3-pin XLR microphone input with switchable +48V phantom power, and headphone output.

The rear facing panel gives access to input source switching, microphone input gain control, phantom power and bias, and dual network connections. On the GTM SDI the HD-SDI inputs are also positioned on the rear facing panel.

Available options
GTM Dante/Analogue/SPDIF/USB input
GTM SDI Dante/Analogue/SPDIF/USB/SDI input
GTM SI Dante/Analogue/SPDIF/USB input, no local rotary controller (for installation use)

Dimensions (WxDxH): 135 x 162.5 x 76mm, GTM/GTM SDI; 145 x 158.4 x 40.5mm, GTM SI. Weight: 0.4kg, GTM/GTM SDI; 0.38kg, GTM SI.

AoIP22u - 2x RCA (phono) I/O to Dante

AoIP22 - 2x Analogue I/O to Dante

AoIP22 AES3 - 1x AES3 I/O to Dante

AoIP2M - 2x Microphone to Dante

AoIP44 AES3 - 2x AES3 I/O to Dante

SIGNATURE AOIP44 - 4x Analogue I/O to Dante

DARK DAWN 1616M - 16x Analogue I/O, Dante/AES67

DARK8O - 8x Analogue outputs to Dante

DARK8ADI - 8x Analogue/4x AES3 input to Dante

DARK88 MKII - 8x8 Line-level to Dante

DARK16I - 16x analogue input to Dante

DARK16O - 16x analogue outputs to Dante

DARK1616 - 16x16 line-level and AES to Dante

DARK1616D - 8x8 AES to Dante

DARK1616M - 16x16 mic/line-level and AES to Dante

Optional SFP Modules

Dante/SFPS is a single-mode module and Dante/SFPM is multi-mode. Dante/SFP1 and Dante/SFP2 are for use over distances up to 10km and are WDM (wavelength-division multiplexing) types, a multiplexing technology which can be used to enable bi-directional communication over a single fibre. Dante/SFP1 should be used in a pair with SFP2 Dante breakout boxes: See Dante interfaces.